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        <title>xNormal official page news</title>
        <link>http://www.xnormal.net</link>
        <description>The official xNormal web page</description>
        <ttl>60</ttl>

      <item>
        <title>xNormal 3.18.2 available</title>
        <link>http://www.xnormal.net/1.aspx#xNormal_3_18_2</link>
        <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_18_2</guid>
        <description>
          - Fixed some bugs.
          - Optimized the OpenRL's CPU occlusion rendering.
          - Removed TIFF warnings.
          - Recompiled with the latest libraries.
        </description>
        <pubDate>Mon, 3 Jun 2013 04:13:00 GMT</pubDate>
      </item>

      <item>
        <title>xNormal 3.18.1 available</title>
        <link>http://www.xnormal.net/1.aspx#xNormal_3_18_1</link>
        <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_18_1</guid>
        <description>
          - xNormal is now a 64bits-only application.
          - Added support for 3dsmax / Maya 2014.
          - Ported xNormal from .NET 2.0 to .NET 4.0 and VS2010 SP1.
          - Optimized the OpenRL ambient occlusion generation and improved compatibility with the Caustic R2100 / 2500 ray tracing cards.
          - The render time now takes into consideration the ray tracing building structures and tile preparation phase.
          - Improved the heightmap / VDM tonemapper with new stats and better control.
          - Some SDK improvements.
          - Lowered a bit the Default Map Renderer's threads priority ( to allow the user to perform background tasks while the maps are rendered ).
          - We made some dialogs modal and improved the progress bar / abort management.
          - Fixed a lots of bugs.
          - Recompiled using the lastest libraries ( including libTiff which should remove some warning dialogs ).
        </description>
        <pubDate>Sun, 14 Apr 2013 17:30:00 GMT</pubDate>
      </item>

      <item>
            <title>xNormal 3.17.16 available</title>
            <link>http://www.xnormal.net/1.aspx#xNormal_3_17_16</link>
            <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_17_16</guid>
            <description>
                Changed the Default map renderer's tiling pattern to be more coherent.
                Fixed a bug in the OpenRL map renderer which was causing to context to be initialized incorrectly.
                Recompiled using the latest libraries ( OpenRL 1.2R1, JRE 1.7u10, Optix 3.0 ).
            </description>
            <pubDate>Mon, 31 Dec 2012 14:08:00 GMT</pubDate>
        </item>

        <item>
            <title>xNormal 3.17.15 available</title>
            <link>http://www.xnormal.net/1.aspx#xNormal_3_17_15</link>
            <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_17_15</guid>
            <description>
                Fixed a problem reading the PRT XML settings. 
                Recompiled with Optix 2.6, Java JRE 1.7u9, FBX 2013.3.
                Recompiled with the latest libraries ( Optix 2.5.1, OpenRL 1.1R3, JRE 1.7u6, FBX 2013.2, Crosswalk 2013.0 ).
            </description>
            <pubDate>Sat, 27 Oct 2012 01:10:00 GMT</pubDate>
        </item>

        <item>
            <title>xNormal 3.17.14 available</title>
            <link>http://www.xnormal.net/1.aspx#xNormal_3_17_14</link>
            <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_17_14</guid>
            <description>
                The FBX mesh importer can now read vertex colors.
                Removed several warning dialogs that should not appear in batch mode.
                Solved a problem that was causing to show a topology mismatch dialog when you use external cages with the triangulator shortest diagonal option enabled.
                Fixed several bugs ( CS6 compatibility, memory leak in FBX importer, DX9/10 derivative map flip, etc... ).
                Recompiled with the latest libraries ( Optix 2.5.1, OpenRL 1.1R3, JRE 1.7u6, FBX 2013.2, Crosswalk 2013.0 ).
            </description>
            <pubDate>Mon, 27 Aug 2012 22:49:00 GMT</pubDate>
        </item>

        <item>
            <title>xNormal 3.17.13 available</title>
            <link>http://www.xnormal.net/1.aspx#xNormal_3_17_13</link>
            <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_17_13</guid>
            <description>
                Fixed some crashes in the FBX mesh importer.
                Now you can use derivative maps in the 3D viewport.
                Added 3dsmax/Maya 2013 support.
                Added preliminary support for Photoshop CS6.
                Fixed a problem that was avoiding the OpenCTM mesh importer plug-in to load properly.
                Fixed a memory leak releasing shaders in the OpenGL graphics driver.
                Solved a problem with Growl ( GNTP-send ) which was causing some crashes after you render a map or you use the Simple AO/Conemap tools.
                The OpenGL graphics driver now uses always a windowed mode because some old drivers appear to have problems displaying system dialogs in fullscreen mode.
                Optimized the de-indexing phase for all the graphics drivers.
                Dropped support for old cards ( ps_1_0, ps_2_0, ps_2_x ) in the DX9 graphics driver. Now it only supports DX9 SM3 cards.
                Optimized the shader's instruction count for the DX9 graphics driver and removed expensive shadow methods.
                Recompiled using the latest libraries ( Crosswalk 2012.5, FBXSDK 2012.2, Ogre3D 1.7.4 ).
            </description>
            <pubDate>Sun, 29 Apr 2012 22:49:00 GMT</pubDate>
        </item>
        
        <item>
            <title>xNormal 3.17.9 available</title>
            <link>http://www.xnormal.net/1.aspx#xNormal_3_17_9</link>
            <guid isPermaLink="true">http://www.xnormal.net/1.aspx#xNormal_3_17_9</guid>
            <description>
                Removed a warning message about OpenGL 3.1 loading the OpenRL renderer's plugin DLL.
                Improved compatibility reading .OBJ vertex colors from 3D Coat.
                The OpenGL graphics driver now lists all the anti-aliasing video modes.
                Added an option to the mikktspace plug-in to compute the binormal on the fly in the shader.
                Recompiled using the latest libraries ( Optix 2.5, JDK 1.7u3 ).
            </description>
            <pubDate>Sun, 26 Feb 2012 18:37:00 GMT</pubDate>
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